Multi-Touch IR Frame
—10 to 64 points · gesture support

Product Advantages
E‑Series: 10‑64 points
Standard 10, up to 64 simultaneous touches. Ideal for large interactive walls.
K‑Series: 20‑64 points
Standard 20, max 64 touches. Ultra‑fast 6ms response, dual‑host.
F‑Series: 10‑40 points
Standard 10, up to 40 touches. 500k+ units deployed, proven reliability.
Rich gesture support
Right‑click (long press), zoom, rotate, pan — works out of the box on all modern OS.
Multi‑touch capabilities & interfaces
Gestures & interaction
Touchsmith multi‑touch frames enable natural gestures that go far beyond mouse replacement:
Perfect for maps, images, 3D models, and collaborative whiteboarding. SDKs for Android and Windows provide full access to touch data.
All series industrial ready
These multi-touch features apply to all E-Series, K-Series, and F-Series products. Custom point counts available on request.
Series comparison
Multi-touch specifications
E‑Series · 10‑64 points
| Touch points | 10–32 (std), up to 64 |
| Accuracy | < ±1mm |
| Response | <10ms |
| Max size | 500″ (12m) |
| Interfaces | USB HID, TTL, TUIO |
| Compatibility | Win/macOS/Linux/Android |
| SDK/TUIO | Yes |
Applications
View Product →K‑Series · 20‑64 points
| Touch points | 20 (std), up to 64 |
| Accuracy | < ±1mm |
| Response | <6ms |
| Max size | 240″ (5m) |
| Bezel | 12mm ultra-slim |
| Interfaces | USB HID, TTL, TUIO, dual-host |
Applications
View Product →F‑Series · 10‑40 points
| Touch points | 10 (std), up to 40 |
| Accuracy | < ±1mm |
| Latency | <10ms |
| Sunlight | 10klux operation |
| Interfaces | USB HID, TTL, TUIO |
| Reliability | 500k+ units |
Applications
View Product →Multi‑touch in action
64 point on E Series video wall
3 users interacting simultaneously — no lag
Rotate & zoom with K Series
Map navigation on a 135″ LED wall
Serial remapping demo
One frame, two virtual screens — each controlled by different host
How to Use TUIO Protocol with E Series Touch Frame
TouchSmith provides a TUIO service program. Once running, any TUIO-compatible client can receive multi-touch data directly — no proprietary SDK required.
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